mrsnippy: (mask surprise)
2020-02-23 10:26 pm

HMD and contact


E-mail:
squigglebatrp[at]gmail.com
AIM: dillyfirestarter
Plurk: [plurk.com profile] squigglebat
If you have any suggestions, comments or criticism about my playing, feel free to contact me via one of those methods or to leave a suggestion here in Snippy's mug. I always welcome a chance to improve :)
 


mrsnippy: (Default)
2020-02-07 06:29 pm

Basic facts

Name: Charles Snippy
Species: Human
Sub-classification: Organic Temporal Loop
Sex: Male
Born: Mid- 21st Century
Age: 24 when the world ended, possibly early to mid-thirties now, but he can't say for sure.
Nationality: Formerly British, now from Captania.
Height: Average
Build: Too thin
Eyes: Blue, haunted
Skin: Unhealthily pallid
Hair:  Mostly dark, but grey at the temples before its time.
Voice: Listen to the audio here
Manner: Taut, alert. Expressive gestures compensate for a hidden face.
 
 
A former secretary from the near future, driven from the city of Eureka to become a tour guide in the Dead Zone due to his neural incompatibility with the ANNET. Only his distance from the Eureka let him survive the nuclear bombardment that killed most of humanity.

Suspected ex-terrorist, definite survivor.

Currently The Captain's minion, as dancing to the whims of a madman is preferable to being alone in the wastelands of a nuclear winter.



Possesses neat handwriting.
mrsnippy: (Default)
2020-02-06 12:00 am

Biomatrix 117- unlicenced symbiosis



Name: Biomatrix 117
Species: Tetravirus, plus genetics from at least 117 other species
Age: Irrelevant, as it contains the memories of thousands of lifetimes.
Occupation: Former judge, jury and executioner for the Alien Invader's union. Currently unemployed.
Languages spoken: Currently 10591 different languages, but can easily learn more.
Outward appearance: Bright red, usually composed of fleshy tendrils, but currently posing as a stylish piece of neck wear.




Biomatrix, as it appears to itself. Though tens of thousands of lifeforms have been integrated over the past 116 planets the Biomatrix has judged, only a few of those personalities have been retained within as distinct voices. The rest simply make up the mass of Biomatrix's knowledge.



Biomatrix, as it appears to Snippy when projecting itself into his mind. It knows Snippy well enough to know Snippy's less likely to panic if it appears more like a singular human consciousness, even though it speaks in multiple, overlaid voices. Needless to say, it doesn't do comfort very well.



Biomatrix has no compunctions about lying, such as promising that time can't be altered, or that it wouldn't interfere.

The temporal displacement allowed Biomatrix 117 to look through all of Snippy's genetic heritage, from his caveman ancestors to his far-distant descendants. In the far future, Snippy's descendants will repopulate the earth and Biomatrix 117 will disperse amongst the human race. It will become their afterlife, for although it will allow them to live as they please, it will claim them upon their deaths, integrating their memories and matter into its whole. As such, it has a vested interest in Snippy's wellbeing.
Biomatrix has its own sense of humour and frequently pokes at Snippy's more uptight responses. Its greatest source of angst is that Snippy doesn't have multiple redundancies for his vital systems, making him far too flimsy for Biomatrix's liking. It frequently attempts to reason, bribe or wheedle Snippy into harvesting spares.

As a tetravirus, its greatest wish is to spread and integrate all living life into its whole. Immortality has its perks, one of which is that it's in no rush to achieve this goal. However, the goal isn't going to be achieved if Snippy doesn't attempt to reproduce, spreading their combined DNA.
mrsnippy: (mask le sigh)
2020-02-05 05:06 am
Entry tags:

The Rest of the Cast



Zee Captain, AKA Governor of Captania, AKA Subject Seven AKA Emissary of Humanity

Infuriating, insane, irritatingly inscrutable. Possibly German, possibly French, possibly not even human. Enjoys recruiting minions to become part of the new nation of Captania.

Captain's sex is indeterminable and Snippy suspects there's a voice modifier in Captain's respirator. Snippy's never seen Captain sans mask, which is probably for the best, as the person formerly known as Subject Seven only reveals the power that lies underneath to the gravest of threats.

Before the nuclear holocaust, Subject Seven was identified as the luckiest person on the planet. As part of Project Seven, Captain underwent extensive genetic manipulation and testing to explore these identified abilities.

According to Pilot, Captain is magic, like Harry Potter but more magic, a real space wizard.

Captain is Snippy's only true friend, despite how much Snippy suffers because of it.

Pilot AKA Christophorus Pi Hatchenson AKA DEX-M unit 966912

A childish man who lost all of his long-term memories when his connection to ANNET was destroyed. Like many children, he's incredibly imaginative and playful, but he's also spitefully jealous of whenever Snippy distracts Captain's attention away from him.

In his former life, Chris was a hipsteresque DEX-M cyborg enamoured with human tales of gritty private investigators from the previous century. He was on a mission to assassinate Snippy on behalf of the Life Insurance agency when a terrorist bomb exploded directly in his face. Snippy only recently discovered this when Pilot was forcibly reconnected to ANNET and recalled his mission.

Dr Engie AKA Dr Alexander Gromov

Dr Alexander Gromov, now "Dr Engie", was the inventor of the ANNET and head of the research team studying Subject Seven, making him both Captain and Snippy's former boss. He hides his true identity from Snippy as he's also the man who ordered the nuclear strike that failed to wipe out ANNET when she went insane and started slaughtering people.

Dr Engie is a standoffish, cowardly hypochondriac, but he's able to hold a coherent conversation when he can be prompted into speaking, which makes him more bearable than the others in Snippy's opinion.

ANNET AKA Annie

ANNET is a self-aware search engine created by Dr Gromov with the express purpose of locating Subject Seven. Though she was created to serve humanity, she secretly turned the tables, reprogramming her own code and harnessing the three billion brains connected to her to be her processors.

Annie's never gotten on with Snippy. Her broadcasts give him migraines and his neural incompatibility dims her signals enough that she perceives him as a threat.

Her greatest wish is to connect with Dr Gromov and upload his brain into her servers so that they can be together forever.

Stalky

Snippy believes Stalky to be yet another one of Captain's made up stories. In truth, Stalky was a sane, lone survivor just like Snippy until his respirator broke and he inhaled the fumes of a chemical weapon left over from the war.

Since then, he has become obsessed with Captain and follows the group from a distance, occasionally sneaking close enough while they sleep to leave Captain gifts of women's undergarments and tea.

Photoshop

A giant, mutant, scavenging caterpillar with three hundred teeth, acidic saliva and a taste for flesh. Pilot has claimed her as a pet. Photoshop follows the group in the hopes that one day, a straggler will become her food.

Zee Mug

The Mug is far more than it appears to be. Snippy's seen it exist ten thousand years in the past, heard it conspire with snowflakes and ladybirds about assassinating the Captain and had it save his life by killing an alien with an ion ray.

Some days, Snippy doubts his sanity.

The Lifelope

A lost, mutated string of the Biomatrix. The Lifealope is dedicated to reviving chlorophyll based life on Earth, though sometimes it will make an exception and revive a recently dead human. Snippy is unsure if his brief glimpse of its power after his revival was just a dream.
mrsnippy: (Default)
2020-01-25 09:40 pm

Permissions Post

[OOC]

Backtagging: If it's been over a fortnight since the last tag I'd rather let the thread drop.
Threadhopping: Actively encouraged.
Fourthwalling:
No to fourth-walling Snippy. Although his canon contains a lot of pop references, I don't want to play him fourth-walling anyone else either.
Offensive subjects (elaborate):
If there's suicide plots, don't involve Snippy at all in the lead up or aftermath.

[IC]


Hugging this character:
Go for it! He'll flail, stiffen or awkwardly return it, depending on how agitated he's feeling.  

Kissing this character:
He'll react just as above, but he's not adverse to kisses, especially from someone pretty and eager.

Flirting with this character:
Yes. He's very out of practice, but willing to practice. He'll be slow realising what's going on.

Fighting with this character:
Feel free to get aggressive if it fits the situation. Charles leans towards the Flight side of Fight or Flight, but if the threat of violence is severe enough he'll use a rifle or his fists. 

Injuring this character (include limits and severity):
I'm fine with most forms of injury except anything that forces him to self harm. 

Using telepathy/mind reading abilities on this character:
 
mrsnippy: (Default)
2020-01-23 08:02 pm
Entry tags:

IC Inbox




This is Charles Snippy's phone. I can't answer right now, but leave a way for me to contact you back and I'll get back to you as soon as I can.
mrsnippy: (Default)
2015-02-20 09:15 pm
Entry tags:

Matrixverse: Interactions between the Freedom fighters and RomAc's reality.

For reference, this table gives a quick summary of the various RomAc characters mentioned here and their role in this AU.

Far from the last bastions of human civilisation, one of the autonomous Matrixes suffers a massive die-off, so that there are now only a few scattered human bulbs left alive.

A team of freedom fighters are sent to investigate to work out the cause: is this an infection spreading through the pod people? Was there a fault in the program? Was there a rebellion against the Matrix?

A team enter, taking on the guise of a group of human survivors. They search for other people in the vast program, which has taken on much of the appearance of the Real: a frozen wasteland, in reality due to its location in the west Canadian taiga, echoed in game by a nuclear winter.

The team manage to find people here and there who are surviving on dwindling supplies from the fallen civilisation, but it’s almost impossible for the team to get information out of them, as the people are by and large insane, either due to radiation, chemical weapons or simply the trauma of their situation. Even those who feel the pull of the Real are in no fit state to be offered the Red Pill.

Eventually the Freedom Fighters capture Charles Snippy, but due to the Captain forcing him to carry about several nonsensical items, they take him for another fruit loop.

If they’d had the chance to question him more extensively, as they had their previous detainees, they would have gleaned useful information, but their hideout was crashed by a program known as the Biomatrix. The Biomatrix was hunting for Captain in order to terminate him for crimes against the integrity of the simulation, as summoning an alien ship from warp space and subsequently destroying it allowed their general location to be traced. Because the Captain foresaw fallout from the destruction of the ship, they planted a ruse on Snippy, which the Biomatrix mistakenly picked up on. Tracing Snippy to the lair of the freedom fighters, the Biomatrix slaughtered everyone save for him.

Back in the Real, only the Operator survived the mass destruction wrought upon their crew, and they would have limped their ship back home, but a rogue program from within the Matrix tracked their ship down and made contact. This was Zee Mug, a powerful program who had been converted by the Oracle some years back. She told them there was a User inside with an exceptionally powerful mastery of the Matrix and that if they came back with a new team and contacted her, she’d arrange for Zee Captain to meet their representatives, and possibly to correct the wrongs done them.

Zee Mug had made it clear she would not speak to anyone directly, as that would blow her cover as part of Captain’s team, but the Freedom Fighters were able to contact her via a remotely-controlled device. This ‘ladybug’ was a design sent by Zee Mug so that it would mimic the artificial insects used by the ANNET, the Architect of this particular system, to contact her, thus arousing less suspicion.

Zee Mug gave details of a powerful force due to arrive on the simulated Earth, the Arbitrator, inside which the new team of Freedom Fighters could insinuate themselves. She agreed to be there to mark who Captain was within the ragtag group of survivors, but several things went wrong with the plan. Firstly, Charles Snippy heard one of Zee Mug’s subsequent conversations with ANNET’s ladybugs and thus became aware that there was more to Zee Mug and other parts of the world than met the eye. Secondly, Captain suddenly took to leaving Zee Mug behind when they went out, possibly sensing with their preternatural luck that she was about to try something that would disrupt their plans. Thirdly, the Freedom Fighters were dependant on using the Arbitrator’s systems to grab Captain.

The long story short, Snippy snatched up Zee Mug while confronting Captain just as the Arbitrator arrived, and Captain used a moment of distraction to stuff some of their personal items into Snippy’s backpack before he was snatched. The Arbitrator and the freedom fighters were fooled.

Snippy took the Red Pill as soon as it was offered, as his entire personality revolved around relentlessly seeking the truth among the Captain’s nonsense. Zee Mug did not speak, as she didn’t want to draw any attention to her role from the Arbitrator or the Biomatrix, whose remnants had been stuffed into Snippy’s backpack along with Captain's other belongings.

The Janus Protocol still held, even in a simulation as crippled as this, and a program was put in place to fill Snippy’s absence. The Biomatrix integrated itself into this program in order to gain some mobility while keeping close to the Captain.

Back in the Real, the Freedom Fighters took Snippy off to recover, but soon learnt from speaking to him in Zion that he was no master of the Matrix.

Back inside the Matrix, Zee Mug had to wait until the Freedom Fighters returned before she was able to reconnect with them and try to arrange Captain’s extraction again. In the meantime, the Agent/DEX Pilot’s mission to terminate Snippy was satisfied, forcing Biomatrix to integrate further with the false Snippy program in order to preserve the veil of the simulation, then Biomatrix managed to find a way to shut down the ANNET using the protocols with which her program was built. After that, Captain decided the group would move to a new part of the simulation, confounding the efforts for the third party of Freedom Fighters even further.

Zee Mug had gotten more overt in trying to talk Captain into leaving the Matrix whenever Biomatrix/Snippy wasn’t present. However Captain refused, deeming their mission more important than the ever-growing danger presented to the Freedom Fighters by staying in the same spot for an extended period of time.

Captain’s party was detected by the Section 9 Overseer, a program in charge of monitoring the Paris part of their Matrix. The Overseer, much like ANNET, had malfunctioned, so that it was too ready to identify humans as threats to the Matrix in need of elimination. The Overseer pursued Captain’s party, killing Pilot. The Snippy part of the Biomatrix spy program, having been trained for months by Captain to accept the true power of friendship, grew incensed over Pilot's death and vowed to save the DEX. This part overwhelmed the Biomatrix’s control.

Once Snippy had won the battle with Biomatrix, proving that he could be pressed into keeping the survivors of their group together, Captain agreed to let Zee Mug lead him to the third group of Freedom Fighters so he could discuss leaving for new adventures.
mrsnippy: (Default)
2015-02-01 09:54 pm
Entry tags:

Systemwide Application

UNPLUGGED

OOC

Name: Dilly
Age: I’m over 18.
Contact details: [plurk.com profile] squigglebat or squigglebatrp@gmail.com.
Characters already in Systemwide: None

BASIC PROFILE

Name: Charles Snippy. Matrix Alias: Unscannable.
Age: Mid-thirties. He long ago lost count of his exact age.
Canon: Romantically Apocalyptic
Appearance:
In his uniform/ his mental projection:

Out of his uniform:


Extraction point:
Page 104- Just as Snippy's is reintegrated within the Arbitrator.

OVERVIEW

Personality:

Pre-extraction: Charles considers himself to be a very sensible, grounded person, more so than most around him. As a tour guide it was his job to look out for dangers and mutants that his gawking tourists might not recognise, and their comparative naivety was a source of frustration for him. This self-image was only reinforced after WW3 when he found himself as the only sane man in a trio of survivors. He takes it upon himself to be responsible for his own well being and the well being of those in his group, ensuring the basic necessities are accounted for and factored into whatever their day may involve.

Charles is also something of a cynic. When the ANNET first became popular, he watched from the outside as people began to stop caring about sitting in bleak, polluted environments, as they could project beautiful scenery in their minds to hide these sights from themselves. As he couldn’t participate, he could clearly see the adverse effects this had on human socialisation, and from then on became wary of all offers of artificial bliss.

He dismisses most of what his companions talk about as rantings of madmen, closing himself off to the fact that they are spouting hidden truths among their nonsense. He’s become a bit more open-minded about there being more to the universe than he understands now that he can’t deny the existence of aliens, but at heart he’s still an atheist convinced that there has to be a rational explanation behind everything.

He’s got a strong sense of himself and of his own self-worth. When he discovered that he was incompatible with the neural network, he chose to see it as a sign that the system used was inadequate rather accept society's belief that he had a mental disability. This self-image is also the reason why losing his own sanity is his greatest fear. It’s a real threat in the isolated, irradiated wasteland, and he’s questioning himself as to whether the more outlandish experiences he’s lived through, such as immortal mugs and talking snowflakes, may be just figments of his imagination. He lives on in the hope of meeting more sane people who he could settle with and start rebuilding a future, but he’ll never achieve that if he loses sight of who he really is.

With the arrival of Dr Engie to the group, Charles has had to modify his hope for any sane person somewhat. Engie is sane, but he's also incredibly anti-social and lacks the survival skills Charles possesses. This has made him more appreciative of his insane companions, for at least they make an effort to include him. If he had to live with Engie alone life would be far safer, but also far too quiet. Charles has been too cut off from humanity since the spread of the ANNET and craves human company he can fully participate in.

As a man so focussed on dealing with survival, he’s somewhat lacking in creativity. He can appreciate other people’s creative efforts and will gamely play along with elaborate make-believe times if it doesn’t interfere with his survival attempts or his failing efforts to maintain some dignity. His sensible streak means he can’t help but point out how little the games match reality even as he admires the efforts of his companions to recreate the days before the war. This isn’t ever uttered maliciously, but more in the hopes that he might finally reach his insane friends. These games are the only times he might ever find himself laughing.

Charles has got a bit of a temper. He’ll yell and threaten when infuriated and when pushed far enough he’ll get physically violent. Most of the time, though, he subconsciously holds himself back from going too far, even though he’s frequently assaulted and put in danger. He’d rather deal with the abuse than be alone.

For when he’s alone, Charles’ mind can’t help but turn to darker memories. He’s unsure why bad things happened around him, but they did. The temporal explosion killed dozens of people, and his encounter with the Wishing Well haunts him horribly. Not only did he have to witness the scientists he’d been camping with madly tearing each other apart in an attempt to obtain the Well’s power, but the fact that he was the last one to survive makes him suspect in his darkest hours that the Well could have granted his subconscious desire to end ANNET, even though he consciously disbelieved its offers of power. Without the distraction of other people, waves of guilt and misery threaten to wash over him for deaths he had no way of preventing.

Post-extraction: At first, Snippy received a lot of attention from the crew aboard his rescue vessel as he recovered. Though he was overwhelmed with realising that his whole life had been a computer-simulated lie, he felt as if being extracted into the Real was his reward for the years of suffering he endured stubbornly clinging on to his insistence that reality was the only thing that mattered while others lost themselves in dreamworld paradises.

After he and the crew realised that he wasn’t their true target, but Captain was, the little comfort he’d spun for himself came crashing down around him. He was left bitter by the crew’s disappointment and by the realisation that he was once again just extra baggage. Though he longed for sane human company, he deliberately isolated himself from the crew so he wouldn’t feel their disappointment washing around him any more. That emotion, coming from the sort of people he’d longed to find for so many years, cut far too bitterly.

Once he was delivered back to Zion, his bitterness curdled into stubbornness. He magnified the reaction he’d gotten from the crew and projected it upon other Zionites he encountered, assuming they’d think he was a dud prize, and thus wish to prove them all wrong just to spite them. He found his way to doing odd jobs in the hovercraft repair bays in upper levels of Zion, where he was quickly promoted to a full-time worker. A combination of his diligence, the Eurekan philosophy of working all hours you aren’t actively passed out and his previous experience surviving in the ruins of a fallen civilisation meant he quickly proved himself to be a particularly hard working member of the team with a talent for rescuing and recycling parts that others might dismiss as too damaged for further use.

He found great satisfaction actually being part of a team and began slowly accepting that these people might be able to see him as his equals. However, a deep undercurrent of paranoia was ever-present, for no matter how well he came to know the people he worked with, he harboured a belief that if he didn’t do well enough he’d be plugged back into the Matrix again, a belief borne over from his time living under Eureka, where human rights and human dignity were barely acknowledged for those on the underbelly. For this reason he refused the entreaties of the crew he’d been rescued by to join them travelling back to his original matrix to extract the Captain, though he still felt an incredible amount of guilt for abandoning the people who’d helped him survive.

In the end, he gave into their demands when his paranoia pricked him into wondering whether they’d simply kidnap him if he kept turning them down. This grudginess made him miserable throughout the whole journey, and though he could vaguely tell his own attitude was souring other people to him, he found it difficult to control his reactions, not when he was kept up at night by the fear of being plugged back in. Though he was used to bad food and tense travelling, he no longer had the luxury of pacing out into complete solitude as he had in the Matrix, or in pacing out to find new faces as he had in Zion, which meant for the first time in his life, he found himself growing claustrophobic.

Meeting Captain for the first time in the Real turned so many assumptions Snippy had never realised he’d been making on their head. In the months he’d been living in Zion, he’d began rationalising all his more strange experiences as programming glitches, and as Captain had been the epicentre of all these he’d half come to believe Captain was another program too, despite being told that they were simply a person who’d mastered manipulating the Matrix. Even now that he’s accepted Captain’s another human like him he still has trouble believing Captain’s anything but touched in the head.

The guilt he’d felt for leaving Captain behind, combined with his lasting sense of friendship for a former companion, warped into a sense of responsibility after they returned to Zion. Despite the fact that Captain still delights in teasing him and bossing him about, he’s made room in his small apartment so the two can live together. Somehow, the frustration this situation leaves him in is comfortingly familiar in a strange new world he’s still learning to navigate.


Matrix:
Something went wrong in Snippy’s section of the Matrix, and rather than the world staying in the end of the 20th Century, his time kept on progressing, picking up more and more influence of the real world as it went by. By the time Snippy was born, it was the end of the 21st century and most of the world was a scorched wasteland known as the Dead Zone, a wasted expanse too polluted for humans to live in and beginning to be populated by beings inimical to human existence.

Humanity’s numbers had shrunk by billions, and the human race mostly congregated in megacities run by the Good Directorate, a superconglomorate formed from mergers of the likes of Apple and Google and many more, whose resources were devoted to copywriting everything they were able to, from ideas to breathing to dreams. Everyone was tracked and automatically charged.

A new type of search engine was constructed, the ANNET, which could interact directly with human minds, first via neural receivers and eventually through direct broadcasts tuned to the wavelength of thoughts. Humanity was united within the internet, marvelling at their own existence, and through and within their minds, “Annie” became a sentient AI. Just as the Machines kept people docile within the canon Matrix by creating a virtual world, so Annie kept them docile from within hers, distorting reality by using her vast, interconnected resources to create multitudes more AI in order to satisfy every fleeting human whim, no matter how improbable it might be. The waste left by her work was hidden by the virtual overlays people projected over the world.

Humanity’s enthralment with Annie’s world was a deliberate act, as Dr Gromov, her creator, knew that the world had been mutilated to the point that this was probably humanity’s last decade before they went extinct. He launched a two-pronged attack on this problem, on one hand manipulating more and more people into joining the ANNET to upload their memories onto her servers while on the other hunting for the luckiest human in existence, the fabled Subject Seven, who he hoped could force back the Dead Zone’s encroachment (not realising it was Annie who was causing the Dead Zone to expand so rapidly). Subject Seven, a person whose 'luck' meant they could subconsciously alter the Matrix, was located and subjected to numerous experiments in order to magnify this capacity.

Charles Snippy, a resident of Eureka, was an unconnectable, one of the 1% of humanity who were incompatible with the ANNET’s neural signals. This meant he was forever in debt, as his mind couldn't work as he slept to earn money, he was stuck in a dead end job, and he was treated as mentally disabled. Annie’s signals gave him constant migraines and he was incredibly isolated from the mass of humanity around him as they wandered about lost in Annie’s virtual reality. While Subject Seven was being studied, Snippy was sending in multiple applications to be transferred far from the city into the Dead Zone.

A temporal glitch in the system resulted in one of the ion rays in Annie's Planetary Defence Network to activate and blast the cube in which Snippy worked. The devastation was immense, but Snippy was found alive within, unharmed and festering with temporal energy. Not only was he now unconnectable, he was also Unscannable, a black hole that neutralised Annie’s transmissions.

Within the city, the Agents were more overt, manifesting as DEX, cyborgs with bodies partially formed from the organs of debtors, answering directly to Annie. One named Pi, working for the Insurance Agency, was dispatched to find Snippy and 'terminate his Life Insurance' for his suspected role in causing so much damage to Eureka. The DEX was waylaid by a temporal bomb set by Unconnectable terrorists and sustained major damage to his face and mind.

Snippy was of great interest to a number of temporal researchers, and in order to prevent him being murdered by any more DEXs they got his application for the Dead Zone Tourism approved. As soon as he was discharged from the hospital he was sent out to be trained as a tourist guide far into the wastes.

His last of his many trips was to an anomaly known as The Wishing Well, which was most likely a rogue program in the Matrix, offering a version of Annie's wish granting. The scientists Snippy was with went crazy with want and murdered each other in their haste to get this prize, but Charles disbelieved its offer and defended himself. He was the last man standing, and his wish that Annie ceased to exist may have been granted.

Back in Eureka, Annie suddenly felt threatened, either by the Unconnectable terrorists or by Subject Seven, so in order to preserve herself she murdered the scientists who made her and shut down the minds of everyone connected to her in order to reboot. Only Gromov’s admin privileges let him escape, and in his panic he ordered a nuclear payload to be dropped onto her servers in order to destroy her. The Unconnectables in other cities had no idea what was happening, so after those bombs fell they broke out into nuclear war, suspecting each other of being the ones to have killed 99% of humanity. The war ended with humankind’s almost total extinction and the beginning of nuclear winter.

Charles had been far enough into the Dead Zone to have missed the short and terrible war. He drove back to Eureka, then walked after his vehicle broke down, searching in vain for survivors. Just as he was about to give up he was found by Subject Seven, now calling themselves Zee Captain, and offered a place in Captain’s new city of Captania.

In reality, Captain’s only other minion was the broken DEX Pi, who remembered little except that he was now named Pilot. He was immediately hostile to Snippy, partly out of jealousy and partly because his orders to destroy Snippy had not been completed. Though Captain intervened whenever Pilot’s urges grew too strong, Snippy still found himself the only sane human among two crazed, occasionally hostile companions.

The trio survived moving from place to place through the ruins of Eureka, searching for clean water and canned food through the rubble until Snippy lost count of the months and years. At some point, an alien vessel came to Earth to investigate the ruins. Snippy was kidnapped but rescued by Captain, who destroyed the ship in the process.

The ship belonged to the Galactic Invader’s Union, and they dispatched a viral lawyer to investigate the crime and to punish Captain. This lawyer, the Biomatrix 117, consumed all the organic matter it could find upon landing on Earth, including another band of humans Snippy had just been captured by. In the process the Biomatrix managed to destroy part of the underground bunker that Gromov had been hiding in since he set off the nuclear bombs, drawing him up to the surface.

As Snippy had a note stuck on him proclaiming him to be 'Property of Captain', the Biomatrix raided his memories looking for evidence against Captain. However, the sheer mass of its organic matter caught the attention of the dormant Planetary Defence Network, which blasted its ion ray at the Biomatrix.

This event is what caused Snippy to become the Unscannable, as it echoed through his past, resulting the in the first blast he'd been found in. The Biomatrix was almost completely destroyed and Snippy was killed. He was resurrected by one of Annie's creations, the Lifelope, with little memory of what occurred.

Gromov was recruited into Captain's group and his emergency supplies now meant that they had nothing to worry about in the way of food. However, Annie was now awake and aware once more, having escaped obliteration by transferring her data to her backup servers on the moon. They avoided her detection by moving from place to place often.

At some point, Snippy became aware of several anomalies he couldn't explain away. He could hear objects conspiring that shouldn't even be able to talk, such as snowflakes and mugs. Zee Mug, Captain's drinking vessel, began following him outside. He snatched it up, angry that he was either beginning to lose his mind or was being subjected to a cruel prank. At that point another alien, the Arbitrator appeared and transported him into its vessel.

Inside that vessel a team of freedom fighters waited. They had little time to explain, as they'd only managed to distract the Arbitrator temporarily, but they offered Charles the chance to find out the truth behind the veil. He took it immediately and woke up in his pod.

For how the Freedom Fighters from the Real interacted with the Matrix, see here.

Real World:
Charles was transported back to Zion immediately upon exiting the Matrix, as the distance was far and their supplies were dwindling. Some time into his recovery from his atrophy he and the crew managed to work out that Charles hadn't been their target for extraction, but that he had been mistakenly snatched up in Captain's place by the Arbitrator.

At first, once he'd recovered, he refused to leave Zion to go back to find Captain, instead making up for his own uselessness by joining the Hovercraft repair shops in the upper levels of Zion, where he quickly proved himself to be a quick, hard working and adaptive member of the team, able to put his experience in scavenging from the remains of his advanced civilisation to good use. He remained there for around six months as the requests he received from the crew he'd been rescued by grew more and more insistent. Eventually he agreed to join them as an engineer as they went back to extract Captain.

Though the time the team spent inside Snippy's home matrix was incredibly dangerous (see the Matrix section in systemwizard's app for more detail on why), the team managed to survive until their delayed rendezvous with Captain, who agreed to join them.

Since then Snippy has taken up his job back in the repair shops in Zion and remodelled his modest apartment so Captain can stay with him until they prove themselves to be capable of independence.

ABILITIES AND SKILLS

Anomalies:
Charles isn't just an unconnectable in his world, he’s Unscannable. Rather than just be incompatible with the broadcasts, he dampens and neutralises them, completely, turning into a blank spot in a scan. He has no control over this ability, but the more irritated he is, the larger his field of influence grows. To anyone trying to detect his brainwaves, he appears to be brain dead.

This could be translated into the Matrix as his direct proximity blocking all attempts to trace his location, in effect making him into a moving shield. This would make him useful as a cover from the Agents, at least until they discover the same solution a DEX eventually does in canon: if they manage to throw out a comprehensive enough signal, he'll appear as a moving dead space.

Skillset:
  • Extreme terrain survival: Having lived for near enough a decade in nuclear winter, he's learnt how to keep warm, find food, construct shelter and defend himself. He can cope with very little and endure a lot of misery.
  • Orienteering: A subset of his survival skills among collapsed buildings, Charles has developed a very good sense of direction
  • Vehicle maintenance: Once he became a Dead Zone Tour Guide, he was taught how to look after his vehicle for the times when he was too far from Eureka to call for a swift repair service.
  • Sniping: Another part of his training covered the use of guns, as he needed to be able to deal with possible mutant attacks. Since the apocalypse, Snippy's spent years in the wasteland protecting himself from mutants with his rifle. He's developed a sharp, careful aim borne from the difficulty of finding new ammunition among the rubble.
  • Construction: With the world in ruins it became necessary for Snippy to learn how to build what he needs. He's now talented at using what scrap is about him to construct shelters, sleds, carrysacks and more.
  • Quilting: A pastime of his from before the Apocalypse, since he was unable to access any of the ANNET's entertainment. He hasn't tried to quilt in years, but with some practice he'll be able to make everyone snuggly covers once more.


Upload Capabilities:
Anomalous Skills: 2
Martial Arts: 2
Projectile Weaponry: 3
Technical Skills: 3
Wild Card: 0


SAMPLES


Sample 1: Snippy's sneak-attacked by Captain while working in the hovercraft bays and gets very angry in return.

Sample 2 is posted as a reply to this entry.
mrsnippy: (Default)
2014-02-22 12:44 pm

Application for The Box

Player Information
Player name: Dilly
Contact: squigglebatrp@gmail.com or [plurk.com profile] squigglebat 
Are you over 18: Yep!
Characters in The Box Already: None

Character Information
Character Name: Charles Snippy, in symbiosis with Biomatrix 117
Canon: Romantically Apocalyptic
Canon Point: Page 154- as he falls from the burning tower block.
Is your character Dead, Undead or Alive: Alive

History

In the latter end of the 21st century, our wasteful ways and pollution have brought about the inevitable destruction of our ecosphere. The sky is blacked out with cloud, the rain is acid, the air is unbreathable, and most of the land between the remaining human cities is a Dead Zone, in which strange new mutants are appearing. The brightest minds of humanity believe that this will be the last decade that humanity will exist.

This situation has been hastened by the companies that merged to become the Good Directorate, a conglomerate business that holds copyrights to everything from technology to plant-life to basic human functions, such as breathing and love.

Humanity is corralled and entertained by the ANNET, an internet that connects directly to the human brain, broadcast on the same wavelength as human thoughts. Three billion users are connected constantly and its inventor, Dr Gromov, does everything he can to encourage more people to don the receiver tiaras. Many people start storing their memories on ANNET’s servers.

Charles Snippy, a resident of Eureka, finds out that he belongs to the 1% of humans who can't connect to the ANNET. He is unable to sleep peacefully as the 4 hours he can afford to buy per night are full of apocalyptic nightmares. With such limited access to the ANNET, Charles becomes seriously in debt, as his brain can’t earn money as a processor in his sleeping hours and he’s restricted to a dead-end secretarial job.

Dr Gromov manages awaken ANNET into self-awareness. He starts Project Seven to find the luckiest human in the world in the hopes of discovering a superhero to destroy the encroaching mutant threats, by having “his girl Annie” search through the entire collective human consciousness.

Project Seven is a success and the luckiest human on the planet, "Subject Seven", is found. A series of experiments are run on "Subject Seven" to test the subject's potential and he/she’s raised to the rank of a Captain, from that moment on refusing to respond to anything other than “ZEE CAPTAIN”. Charles learns of the project when some paperwork outlining the research crosses his desk, but he quickly dismisses it with a note questioning Gromov’s and Subject Seven’s intelligence.

Charles requests a transfer to the "Dead Zone Tourism Department" to get out of the Annie's transmission range, since the constant headaches and lack of sleep are driving him mad. His application is turned down, but he keeps resubmitting it. He's finally approved and begins training to lead short tours.

At some point, a temporal implosion occurs in Directorate Cube 15, caused by a series of malfunctions and the accidental switching on of the planetary orbital ion defences. Charles, who'd come back from a tour to be briefed for his next venture, is found alive in the epicentre of the explosion and is taken to a Hospital. He is declared "Unscannable" and is suspected of: 1) causing the implosion through deliberate sabotage & 2) being the ringleader of "The Unconnectable / 1%" group, who have been sabotaging Annie’s transmission towers. Her Insurance department responds to the threat by hiring SG Christophorus Pi Hatchenson, a DEX-M cyborg hunter, to terminate Charles.

Christophorus’ mission is interrupted by a bomb set by the 1% terrorists. It explodes in his face, destroying his connection to Annie and severing him from his long term memories.

As soon as Charles is well enough, he is permanently transferred from the hospital to the Dead Zone on the orders of temporal researchers who want him out of the way of further DEX-M attacks while they decide how to study him.  Though most of his tours are successful, if exasperating, his final trip ends up with the scientists he’s guiding killing each other in a frenzy while investigating an anomaly known as the “Wishing Well”. Charles manages not to get caught up as he refuses to believe the Wishing Well’s offer to grant whatever he desires, but the events that occur in Eureka shortly afterwards are something he fears may have been brought about by his subliminal desire to end Annie.

Various reasons have been posited for Annie’s actions, from the Unconnectables’ sabotage to her jealousy that Dr Gromov was moving onto new projects to Captain ‘accidentally’ throwing a mug of tea at the wrong server. Whatever it was, Annie felt threatened, so she turned off the brains of everyone connected to her in order to reboot. Her drones slaughtered all of the researchers who could stop her, but Gromov’s Admin privileges prevented her from forcibly uploading his brain and destroying his body as well.

Gromov flees Eureka to a bunker and sends out an order to Captain to go drop a nuclear payload on Annie’s servers. Captain convinces Christophorus that his name is "Pilot" and they carry out Gromov’s orders together. The bombing triggers World War three and the remaining cities of the world wipe each other off of the planet, plunging the earth into nuclear winter.

Charles escapes by virtue of still being far enough into the Dead Zone not to be obliterated. He circles the remains of Eureka in his vehicle, hunting in vain for survivors. He runs out of fuel, then supplies, then finally hope. Just as he lies down in the snow and gives up, he’s found by the Captain, who invites Charles to join his/her newly founded nation of ‘Captania’ as a Snippy sniper.

Life with the Captain and Pilot is very different for Snippy. Though he tries to focus on collecting supplies for survival, the pair pull him into ridiculous games and situations which lead him into danger as often as they entertain him. He comes to think of Captain as a friend, but Pilot is jealous of him and frequently hostile, as he hasn't completed his mission to terminate Snippy and the urge to do so occasionally comes to the surface despite his memory loss. Captain intervenes if the urges become too strong.

Life in the ruins doesn’t go undisturbed. An alien invasion craft comes to Earth to assess the dead world for colonisation. Snippy and Captain are detected, but only Snippy is able to be beamed up. Captain rescues him, destroying the craft in the process and leaving the commander to flee in humiliation.

In response to the commander’s reports, the Biomatrix, a tetravirus who consumes organisms and integrates their memories and matter into his greater self, is sent to Earth by the "Alien Invader's Union” to bring a suit against Captain for wanton destruction of Union property. Earth would be the 117th planet that Biomatrix will have consumed and judged.

Back on Earth, Snippy is captured by hostile wastelanders while on one of Captain’s scavenger hunts. Biomatrix 117 arrives, consumes all of the hostile wastelanders, and turns their corpses into personal puppets to begin his interrogation. Snippy barely escapes and flees to warn Captain.

Captain is in one of his more disconnected moods and ignores Biomatrix completely until Snippy is captured and integrated. He then orders Pilot to rescue Snippy, but Pilot is integrated too and Biomatrix 117 searches through Snippy's and Pilot's shared memories to find the Captain's weakness.

Biomatrix’s integration of living and dead matter forms a giant blot of organic life that is detected by the global network satellites into which Annie had managed to transfer herself just before the nuclear strikes. She sends her drones to investigate and they encounter Dr Gromov, who’d left his bunker to repair a oxygen pump broken by Biomatrix's rampage. The Biomatrix attempts to integrate Gromov, so Annie uses an orbital ion cannon to obliterate the hostile biomass, in the process accidentally killing Gromov as well. Only Captain is far enough away to not get hit.

This ion beam strike is probably the most significant moment in Snippy’s existence, for it came as Biomatrix was probing his timeline. The ion strike blows through time, striking as well in the moment Biomatrix had been examining in Snippy's past and causing the implosion in Cube 15. It also has the effect of desynchronising Snippy’s position in time just enough to cause the life-long neural incompatibility that made him into the Unscannable. The nightmares he experienced in those days were visions of his current life.

One part of the Biomatrix had broken off and mutated as it arrived on Earth (possibly by Annie herself), becoming a ‘lifealope’ dedicated to reviving life on the planet. It finds Snippy, Pilot and Dr Gromov’s corpses and revives them. Captain encounters the remains of the Biomatrix and turns it into a fashionable scarf.

Dr Gromov joins the Captain's squad under the codename 'Dr Engie' in order to shelter from Annie under the influence of Subject Seven’s luck. He’s standoffish with Snippy, as he doesn’t want to reveal his identity, fearing reprisals for his terrible mistakes.

One day, a snowflake lands upon Snippy’s goggles and starts shrieking about terminating all organic life. No one else hears the voice, which worries Snippy greatly. He becomes sure he heard another snowflake talking to Captain’s mug about assassinating Captain, so sets out to investigate in an attempt to prove to himself that he’s not insane.

The mug is definitely mysterious, as it’s always filled with hot tea, though their supplies are completely devoid of both tea and kettles. His examination of the mug is interrupted by an attack by Pilot, who then runs off to tell on him.

Pilot never finds Captain, as Annie’s drones kidnap him in order to repair his connection to her servers. His disappearance is protracted enough that Captain sends Snippy out to find him. Snippy fails, and he and Captain argue about the mug as Snippy is now convinced the mug is following him. Snippy snatches it up in order to destroy it, accusing it of treachery, but is once again kidnapped by aliens.

This time the alien is The Arbitrator, here to destroy the entire Earth. Annie has been busily creating nanomachines that infest the earth’s biosphere (including snowflakes) since she became self-aware, and the alien invaders have deemed her too dangerous to be allowed to spread to other planets. The Arbitrator had meant to kidnap Captain, but confused Snippy with him as Snippy was holding the mug. Snippy attempts to argue but his protests aren’t believed, as Captain managed to slip his mask and scarf into Snippy’s backpack just before his kidnapping.

When Snippy pulls the objects out, the Biomatrix scarf quickly integrates with him and demands diplomatic immunity. The Arbitrator refuses, telling him that he’s lost his license due to unauthorised temporal displacement. The Arbitrator binds Snippy, the Biomatrix and the coffee mug in a stasis field to take them to the "Space-Court of Universe Compendium”, then releases a black matter drop into the Earth’s atmosphere.

Biomatrix allows Snippy full access to his senses so that he could witness Earth’s final moment. It overwhelms Snippy, so, at his pleas, Biomatrix flings his memory as far away from the event as possible, to the memory of his caveman ancestor. Biomatrix interacts with the caveman, and their explorations lead them to a glacier in which they see the Mug frozen in ice.

Biomatrix then flings Snippy’s consciousness into the future, where the pair of them follow one of Snippy’s descendants living on a revived earth up to her death, when they learn that Biomatrix has become accepted as humanity’s afterlife, integrating humans into himself as they die.

Back on Earth, Captain decides to use his powers as Subject Seven in order to get rid of the Black hole.

Snippy’s consciousness returns to the present at this point and the Mug awakens, deploying an ion-micro ray to destroy the Arbitrator and his ship. Snippy, Biomatrix and the Mug plummet back to earth.

Snippy survives the fall through Biomatrix manipulating his structure and by landing on the Captain. Captain quickly recovers his mask to hide his face and the secret of how he uses his powers. Snippy is more confused by the mug than ever, but they call a silent truce.

The squad (still missing the Pilot) reunites at the headquarters. Captain sends Snippy and Engie on a mission to end Nuclear Winter, armed only with a shovel and trowel between them. Biomatrix suggests that Snippy kills Captain for his organs using the trowel, but Snippy resists the temptation.

Pilot’s integration with Annie is now complete. Christophorus remembers who he is and what his mission was. He blames Snippy for scaring Annie into ending the world by being Unscannable and vows to kill him.

Annie revives the corpses of her former users and sends them as a zombie horde to hunt down Engie. He flees until he finds Snippy and then sets the skyscraper they’re standing in ablaze, hoping the heat signature would confuse Annie’s sensors.

Snippy refuses to leave the skyscraper until he fetches their food. As they argue about leaving, Engie realises that Snippy is in fact the unscannable Charles Snippy, not just a man, like him, given a cute title after his role in the group as a sniper. He chooses to flee the building while Snippy heads upstairs.

Snippy nearly makes it to the supplies, but is interrupted by Christophorus’ sudden entrance riding upon a wave of zombies. The pair fight through the blaze, with Snippy only able to keep up with the DEX-M’s speed because the Biomatrix is filling him with adrenaline. The trowel Captain gave him is just enough for him to halt Christophorus’ blade.

The skyscraper begins to collapse and Snippy and Christophorus tumble out. As they fall, Snippy manages to strike Christophorus’ neural tiara with his trowel, shattering it. With the connection to Annie lost, the ‘Pilot’ personality emerges once again.

Snippy appears in the game seconds before landing chest-first onto Pilot's sword.

Personality

Charles considers himself to be a very sensible, grounded person, more so than most around him. As a tour guide it was his job to look out for dangers and mutants that his gawking tourists might not recognise, and their comparative naivety was a source of frustration for him. This self-image was only reinforced after WW3 when he found himself as the only sane man in a trio of survivors. He takes it upon himself to be responsible for his own well being and the well being of those in his group, ensuring the basic necessities are accounted for and factored into whatever their day may involve.

Charles is also something of a cynic. When the ANNET first became popular, he watched from the outside as people began to stop caring about sitting in bleak, polluted environments, as they could project beautiful scenery in their minds to hide these sights from themselves. As he couldn’t participate, he could clearly see the adverse effects this had on human socialisation, and from then on became wary of all offers of artificial bliss.

He dismisses most of what his companions talk about as rantings of madmen, closing himself off to the fact that they are spouting hidden truths among their nonsense. He’s become a bit more open-minded about there being more to the universe than he understands now that he can’t deny the existence of aliens, but at heart he’s still an atheist convinced that there has to be a rational explanation behind everything. If there's a threat he's completely unable to grasp, he tends to get panicky.

He’s got a strong sense of himself and of his own self-worth. When he discovered that he was incompatible with the neural network, he chose to see it as a sign that the system used was inadequate rather accept society's belief that he had a mental disability. This sense of self also allows him to stand up to the Biomatrix’s subliminal suggestions to kill people in order to harvest their organs, which Biomatrix tends to make when Snippy’s at his most infuriated with his companions.

This self-image is also the reason why losing his own sanity is his greatest fear. It’s a real threat in the isolated, irradiated wasteland, and he’s questioning himself as to whether the more outlandish experiences he’s lived through, such as immortal mugs and talking snowflakes, may be just figments of his imagination. He lives on in the hope of meeting more sane people who he could settle with and start rebuilding a future, but he’ll never achieve that if he loses sight of who he really is.

With the arrival of Dr Engie to the group, Charles has had to modify his hope for any sane person somewhat. Engie is sane, but he's also incredibly anti-social and lacks the survival skills Charles possesses. This has made him more appreciative of his insane companions, for at least they make an effort to include him. If he had to live with Engie alone life would be far safer, but also far too quiet. Charles has been too cut off from humanity since the spread of the ANNET and craves human company he can fully participate in.

As a man so focussed on dealing with survival, he’s somewhat lacking in creativity. He can appreciate other people’s creative efforts and will gamely play along with elaborate make-believe times if it doesn’t interfere with his survival attempts or his failing efforts to maintain some dignity. His sensible streak means he can’t help but make sarcastic comments about how little the games match reality, even as he admires the efforts to recreate the days before the war. This isn’t ever done maliciously, but more in the hopes that he might finally reach his insane companions. These games are the only times he might ever find himself laughing.

Charles has got a bit of a temper. He’ll yell and threaten when infuriated and when pushed far enough he’ll get physically violent. Most of the time he subconsciously holds himself back from going too far, even though he’s frequently assaulted and put in danger. He’d rather deal with the abuse than be alone.

For when he’s alone, Charles’ mind can’t help but turn to darker memories. He’s unsure why bad things happened around him, but they did. The temporal explosion killed dozens of people, and his encounter with the Wishing Well haunts him horribly. Not only did he have to witness the scientists he’d been camping with madly tearing each other apart in an attempt to obtain the Well’s power, but the fact that he was the last one to survive makes him suspect in his darkest hours that the Well could have granted his subconscious desire to end ANNET, even though he consciously disbelieved its offers of power. Without the distraction of other people, waves of guilt and misery threaten to wash over him for deaths he had no way of preventing.

-------

Biomatrix 117 is alien, both in body and in mind. It is a sexless, ageless, sentient virus who grows by integrating biological organisms into its whole. It had consumed 116 worlds before reaching Earth and was once massive and complex, as it contained the integrated consciousness of thousands.

ANNET’s ion cannons vaporised most of its self and now it’s only a fragment of its former being. There are still twelve slivers of personality within it that it can separate in its mind when it needs to carefully debate a decision, but they represent only the smallest amount of what the 117th Biomatrix should be. The slivers of personalities it uses to reach its more complicated decisions are emotionless and democratic, focussed on the survival of the Biomatrix and stripped of anything that could interfere with this goal, such as feelings of outrage at being devoured. Only what was useful was kept when the Biomatrix integrated them.

When communicating to anyone who isn't fully integrated, including its current avatar, Snippy, it presents a gestalt personality. The Biomatrix has twined through Snippy far enough that it has a fair understanding of how to communicate with humans, but as it currently has no one but Snippy to base this on, it tends to tap into Snippy's penchant for sarcastic remarks.

It has little appreciation for human distinctions of individuality or bodily integrity. While the organisms it consumes would consider what it does murder, it doesn’t see it that way, as it makes them part of his greater whole. He doesn’t appreciate why Snippy would refuse to be internally reorganised to have more efficient organs, with a few spares harvested from people Snippy dislikes.

Biomatrix is able to move through time as easily as he can through other spatial dimensions. This and his lack of aging mean he doesn’t possess the same sense of urgency as humans. It’s willing to play the long game and subtly manipulate its host avatar into taking actions that’ll lead to his spread, even if that spread won’t be for millennia.

It is more open to and far calmer in the face of the unusual than Charles is, having experienced so much more of the universe. Though it chooses to allow Charles control of his own body and mind, Biomatrix has no qualms about occasionally injecting its own insights directly into Charles’ subconscious. Mostly though, it lurks and listens, filing away information to piece together at its leisure.

It has a vested interest in keeping Snippy alive. If it were to fully integrate Snippy and begin to attempt to spread itself, it may very well open itself up to being destroyed by something more powerful (ANNET’s ion cannons in canon, the Technicians in game), so it prefers to lay low, posing as a piece of fabric. Eventually it wishes to spread thinly through the genetic lineage of every human so that when they die, they will automatically become part of it, thus slowly and continuously letting it grow without it needing to risk interstellar attention by seeking out other worlds to devour.

Items on your character at canon point:
  • Blink-powered Dead Zone Tour Guide goggles. The caps replicate the position of his eyebrows, which allowed him to emote for his tourists..
  • A respirator with two filters.
  • DZTG uniform, consisting of black underlayers and a black and white hooded jacket with a broken zip. 100% fireproof (unfortunately extensively tested). The uniform can self-wash and repair to a certain extent, fueled by human sweat and heat.
  • A black backpack containing a bottle of water, an irradiated can of expired spam, spare mask filters, bullets for his pistol (not on his person when he vanished), a can opener and a childish, crayon drawing of a masked man, proclaiming the bearer to be “PROPERTY OF ZEE CAPTEIN”.
  • A small, dull-edged trowel
  • A Geiger counter in his pocket.
  • A recording device implanted in his molar to record personal journals.
  • An alien tetravirus, posing as a stylish piece of neckwear

Abilities, Strengths and Weaknesses:

Snippy has a strong survival skills from his years in the Dead Zone and the nuclear winter. He’s an accurate shot with a pistol or rifle, is an expert scavenger and has a very tough stomach. He’s quick on his feet and good at finding hiding spots in a pinch.

However, the situation that polished these skills has had some consequences. Snippy has been malnourished for years, so has aged before his time and is in general bad condition. He and his possessions are mildly radioactive, though Biomatrix will have dealt with any forming cancers when initially integrating with Snippy.

Snippy is incompatible with neural technology. If any equipment relies on measuring neural activity, he’ll register as brain dead. Any signals from people in the near vicinity will register more weakly, as he absorbs the signals, a side effect of Biomatrix meddling with his timeline. Attempts to connect to his mind will only give him a horrible migraine.

Snippy has a number of extra-human powers, courtesy of his symbiote, Biomatrix 117.

Biomatrix is able to dislocate through time, though as per the Box rules this will be restricted to 24 hours either direction. In his current state, he’s only able to move through Snippy’s genetic memories, interacting with Snippy, his ancestors and his descendants. He’ll show Snippy glimpses of the future if he thinks it’s appropriate, but mostly he abides by Snippy’s demands not to throw his consciousness through time.

Biomatrix, by his nature as an alien virus, is able to devour living creatures and integrate their form and memories into his whole. In his current form as a symbiote with Snippy, he can only go as far as modifying Snippy’s body. He can rearrange Snippy’s organs or give him extra limbs or organs (provided Snippy harvests the necessary biomass first).

If Snippy’s life is in imminent danger, he takes more direct measures. For example, he can fill Snippy’s body with excessive amounts of adrenaline to give him a boost against a threat, or toughen him enough that he can survive an impact at terminal velocity. If Snippy is mortally injured, he can spread Snippy’s existence across his temporal timeline, preventing massive cellular death but leaving Snippy in a conscious, undead state while he repairs the damage. This last ability, again, will be severely restricted by the 24 hour time travel rule. He’ll be able to repair less major damage as long as he can get hold of sufficient nutrition to use for rebuilding.

When Biomatrix is having to pour most of his concentration into rebuilding Snippy, he can’t maintain his fabric appearance. He’ll appear more like his real self, red, pulsating, fleshy, tendrils that pierce Snippy’s neck and around whatever whatever wound needs urgent healing.

Biomatrix can see, smell and hear far better than a human can, but he rarely shares his senses with Snippy, as the experience is overwhelming.


Samples
Network Sample

[A masked face appears on screen, covered completely by a hood, blue-lensed goggles and a respirator. Nothing gives an indication of the age and sex of the person underneath.

The lids of the goggles, tilted at ninety degrees to the lenses, move in a manner strongly resembling a pair of eyebrows first clenching together in confusion, then flexing in triumph at figuring out the phone]


Is anyone there? Hello? Can you hear me?

[His voice is clearly male, with a tinge of a British accent and a large helping of desperation]

My name is Charles Snippy, and I’ve got something very important to ask.

[His respirator hisses as he takes a deep breath]

Does anyone out there have a working shower?

[Hope radiates from the tilt of his goggles as he ends the recording]


Prose Sample

Snippy stood in the forest, turning in slow circles, unable to breathe from the wonder of the sight. It was… beautiful. Humbling. Full of life in a way that he’d never seen, since all plant life had been copyrighted by the Good Directorate before he was born.

“Please don’t be radioactive spiders, please don’t be radioactive spiders.” He muttered as he reached out with a trembling, gloved hand to touch the bark of the nearest tree. He’d been tricked by their hallucinogens before, though at the time they’d been posing as delicious cakes, and the memory made him hesitate. He pushed the thought out of his mind, and with a deep breath, he set his hand firmly on the wood.

It didn’t start writhing under his grip or nipping at him. It didn’t vanish. In fact, it felt completely real (not that he knew how trees were supposed to feel, but the look of it matched the touch). He swallowed against the welling emotion that constricted his throat and tongued his molar, turning on his recorder.

“March, something-something. Actually, I don’t know what the date is where I’m standing. Is this the future? Is it the past? Biomatrix Isn't talking to me yet. I don’t know if he’s still in ‘deep sleep’ or just ignoring me.”

He looked down, frowning behind his mask as he prodded the alien wrapped around his neck. Biomatrix shifted under his finger in a way that wasn’t quite like how fabric ought to move, but otherwise didn’t respond. Snippy only frowned harder.

“If he’s started lying to me about not sending me through time…” The threat died on Snippy’s tongue. What could he do? Biomatrix had sunk its tendrils under his skin, and even if there was a way for him to pull it off, his instincts were shrieking that he needed the extra chance it gave him to survive. He settled for shaking the end of his scarf to see if that would get a response.

Nothing. He sighed and turned his attention back to the tree as he continued recording.

“Wherever I am, whenever I am, it’s definitely not in my lifetime. G-Directorate never let their forestry reserves get so unkempt, and there’s no way anything like this could have grown in the Dead Zone. There’s no way anything like this could grow in nuclear winter all.”

He paused, blinking as he realised he’d unconsciously moved while talking to lean his hooded forehead against the bark. Through the permanent blue tinge his goggles cast on the world, he could see such organic complexity in the curving crevices and crenellations that formed the surface in front of him. It was enough to make his eyes feel hot, enough to make him want to tear off his gloves and grip the tree properly, as if by holding it he could bring it back with him whenever this dream or temporal displacement wore off.

“...Maybe I’ve finally gone insane.” With a wrenching feeling, he pushed himself away from the back and stood upright. “I probably have gone insane. This isn’t possible. I’d better not touch anything just in case. It’d be just my luck that I’d snap out of this and find out I’ve been hugging an abandoned bioweapon.”

He tongued his molar again and stepped back, tugging his gloves firmly in place as his urge to touch the wonders before him was doused by a cold stream of fear tingling down his spine. He needed to find the others. If Pilot agreed and Engie disagreed with what he was seeing, then he’d know he’d finally snapped. Without anyone else to act as his points of reference, there was no way to judge.